Two Sight Studio Demos
Two Sight Studio Demos

How can we simplify certain tasks when producing interactive VR projects? How can we reconfigure an old school pipeline with new school techniques, high tech hardware, and intuitive software? The creation of a "universal VR" pipeline with new software tackles these challenges and can save creators time and energy and focuses on the message. 

Two Sight Studio will describe their experience in setting up their own pipeline. They will present how this method has become a key starting point for all of their productions and how this universal template system has progressively evolved by testing it in real conditions. 


Speakers:
Mary Ellis, Creative Director, Masterpiece VR